2014 Archives - Page 26 of 35 - Event Marketer

October 20, 2015

Warner Bros. Takes Comic-Con Fans ‘Into the Storm’

The Warner Bros. film “Into the Storm” faced a veritable tornado of challenges, including a challenging subject matter and lack of built-in fan base. To raise awareness for the movie and get people excited for a movie about destructive weather, the studio set out to deliver an emotional experience that would result in social sharing...

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October 19, 2015

The Marketing Scope Upgrades its Virtual Prowess

The Marketing Scope is an online community and resource center for marketers, and to better reach its global audience, the brand implemented a state-of-the-art virtual environment in 2014. The environment was designed to host the brand’s various virtual summits and networking events, while giving users easy access to content, contributors and resources throughout the year....

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October 19, 2015

Siemens Draws Health Care Pros with a Vast iPad Wall

Siemens needed to introduce health care professionals at HIMSS to its new CareXcell communications and collaboration IT software solution. This software allows health care communities to speak to each other and streamline patient care. To show the power of that kind of technology, the brand deployed a 25-foot display of 188 iPad tablets that were...

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October 19, 2015

Wargaming Photo Activation Mimics ‘The Matrix’

The show floor at E3 is full of competing gaming companies fighting for the attention of thousands of rabid fans and jaded members of the press, each trying to get the most of the experience and make some sweet memories. Enter: Wargaming’s Bullet Time photo activation experience. Remember that special effect from “The Matrix,” where...

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October 19, 2015

Gaming App Engages Tech Savvy JiveWorld Attendees

To generate excitement and engagement among its tech-savvy and social media-heavy attendees, Jive Software at its JiveWorld13 annual customer conference decided on an event app that was useful and efficient, but also leveraged gamification to energize attendees. The solution: JiveWorld13 Game Series. This in-app experience tied to Twitter encouraged attendees to earn badges for completing...

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